Friday, 20 November 2009

Passengers - BoilerBot

The last, and perhaps trickiest addition was the BoilerBot: AKA. The Coal Worker. The idea was to give this one overalls and the old fashioned cap. However, the overalls were a lot trickier to pull off than I first envisaged. Not only was it hard to make the shape, it was also a lot harder to make the overalls fit snugly around BoilerBot's body. The texture didn't even work very well either. After a few failed attempts, it seemed more constructive to try for something a bit simpler!

The first step was to give BoilerBot a more 'dirty' colour scheme. Opening photoshop, I took a dark, earthy green, and smeared black smudges all over it, creating a nice 'coal' effect. The trim was also made lighter and more prominent (Giving more of an impression of something like steel)

Next up was to try and build the flat-cap most coal workers wore. I started off with a simple cube on top of the head, and spent a good 5 minutes playing around with the 'editable poly' tool. The 'Soft Selection' option helped greatly here too.

The main cap was finished off with a blast of 'turbosmooth' and given a denim texture to it (Stolen from the failed texture I used on the overalls).

The 'stripe' to the cap was made from a chopped-up sphere. A combination of the hemisphere and "Slice from / to" helped to cut the sphere down to a single, rounded wedge. It was finished off with a bit of 'edit poly' to pull some of the vertexes out to cover the cap properly.

The final stage of the cap was simply to add the bill. This was made from a heavily-flattened sphere (Thanks to the humble 'scale tool'), and in 'editable poly' mode, the centre was raised up slightly, to create an overall bend. And with that, BoilerBot was finished! (For now anyway...)

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